ɪnˈtɛɡr(ə)l dx, PhD
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Computational Geometry
2 articles
2026
Dots: surround and capture, in Rust
Jun 06
A Rust implementation of the paper-and-pencil game Dots — the surround-and-capture variant, not Dots-and-Boxes. Place dots on a grid and …
Computational Geometry
Rust
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2020
Topology-preserving triangulation
Jun 01
Triangulates the strip between two closed 3D curves using a recursive convex-hull construction, and compares the result against a classic …
Computational Geometry
C++
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